Thursday, June 6, 2013

Build 2: Full rotation


Isometric? Check.
Fully rotatable over 360 degrees? Check.
Character movement? Check.

I think it's about time to call Indev version 0.02.
You may notice that the tile textures are gone, but that's because I'm still switching to primitives for drawing them.
But that's going to be in Indev version 0.03.

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