Sunday, June 9, 2013

Fully fake-3D rendered 3D world.

I'm pretty happy that I can report some more progress:

However, I am running into performance issues that I cannot properly address as long as I am using Game Maker.
The trouble is, I need to do a lot of math in Game Maker, whereas in Java I only need a few lines of code.
So I'll be busy getting the exact same thing to work in Java right now and then I'll be continuing from that.

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